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cool picture you have there. I was wandering, how did you do the table
thing? i mean, how can i model such a thing?
<br>
<br>
<blockquote TYPE=CITE>I left this one rendering overnight (11h 15m). I
turned the radiosity
<br>settings way down, to about count 350 (I'll pump this up for the final),
but
<br>I also lowered the error_bound to half of what it was before. I also
made
<br>the normals' bump_size larger (except on the cloth) and I flipped the
sky
<br>colors as Xplo suggested. I made the walls too thick this time, so
I'll make
<br>them thinner in the next render. I would like to get started on adding
more
<br>objects to the scene. I'm pretty happy with the radiosity, so I really
won't
<br>much anything there. If anyone sees anything that should be fixed,
let me
<br>know. Oh, I also hope to add some focal blur. That always helps. (Right?
:)
<p> [Image]</blockquote>
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